Rise of Industry Wiki

Logistical Networks are the method of which mass amounts of goods are moved from one point on the map to another. When you want to create a Logistical Network you can move Products from one Depot type to another of the same type, not another type. E.g Trucks Depots to Trucks Depots or Train Terminals to Train Terminals. You can also have multiple Logistic Networks of the same type that are not connected that operate separately from each other.

There are four types of networks:[]
  • Truck Network
  • Train Network
  • Boat Network
  • Zeppelin Network.

A Warehouse may use any Trade Depots of any type that is within its radius.

Example (single Depot type):

Example (Multiple Depots):

Example (Multiple Warehouses):

Example (Multiple Warehouses and Trade Depots):

A Player can form more than one network of the same type as long as they do not directly connect. When this happens neither network will interact with the other.

Using Logistic Network[]

  1. You need to set up a Logistic Network by placing two Trade Depots within range of the Warehouse you wish to share Product.
  2. Ensure the Warehouses are connected to the Trade Depots using a Road.
  3. Ensure the Trade Depots are connected to each other. E.g. Roads for Truck Depots, Tracks for Train Terminals, etc.
  4. Open the Warehouse where you want Product to go to.
  5. Open the Request Tab.
  6. Click on the [+] button to select the Product(s) you want to be sent.
  7. Use the + / - to change the amount of to be sent. You can set the Network to continuously send the product to the Warehouse or just a one time deal.
  8. Use the + / - to select the Priority of the Request. Higher priority Requests will be fulfilled before lower ones. The network will stop working on a lower priority Request if a Higher Priority Request appears or needs more product.
  9. Hit Play on the Request.

You can adjust the priority of a Request in the requesting Warehouse or the Priority Screen.

Request Priority[]

As the Player starts making more Requests for Products they will be added to a Priority List. This list is meant to help determine who gets a Product 1st when there are multiple requests for the same Product.

If there are more then one Request for a Product, the Request that is highest Priority list will get the Product before any other Request.

If the Request of the highest Warehouse is fulfilled, the Logistics Network will then work to fulfill the Request of the next Warehouse on the list.

Example (Single Depot Type):

  • Warehouse A Requests 10 Sand.
  • Warehouse  B Requests 12 Sand.
  • The Logistics System sends 10 Sand to Truck Warehouse A.
  • Warehouse  A receives 10 Sand.
  • The Logistic System sends 12 Sand to Warehouse B.
  • Warehouse B receives 12 Sand.

If a Request for a Product with a higher Priority requires more of that Product, the Logistics Network will stop fulfilling any other Request for the Product and beginning fulfilling the higher Request.  

Example (Single Depot Type):

  • Warehouse A and Warehouse B are both Requesting to have Apples sent to them, 12 and 15 respectively.
  • Warehouse A has a higher Priority then Warehouse B.
  • When Warehouse A has its first Request fulfilled, the Logistic Network will work to send Apples to Warehouse B.
  • When Warehouse A has less than 12 Apples, the logistic Network will stop working on Warehouse B’s Request begin working on Warehouse A’s Request.

If a Request has an infinite amount solicited, all following Requests will not receive any.

Example (Single Depot Type):

  • Warehouse A wants infinite Apples
  • Warehouse B wants 5 Apples
  • As long as Warehouse A request can be fulfilled (valid connections, upkeep paid, available storage capacity, etc), Warehouse B will never receive any Apple

If the Player wishes to change the order of the list, they can do so on the Request Tab of the Warehouse or the Logistics Screen.